Elo Rating Calculator

Calculate win probability and new ratings after a match using the Elo rating system.

Last reviewed: April 2026
FIDE: 40 (new), 20 (established), 10 (2400+). Online: 32 typical.
Player A Win %
64.01%
Player B Win %
35.99%
If Player A Wins
A: 1512  |  B: 1388
If Player B Wins
A: 1480  |  B: 1420
If Draw
A: 1496  |  B: 1404
Rating for 90% Win Probability vs Opponent
A needs 1782 vs B  |  B needs 1882 vs A
Important Disclaimer: The Elo Rating Calculator is provided for entertainment purposes and shouldn't be used as a basis for professional gaming decisions.

About the Elo Rating Calculator

Elo ratings are a system used to rate the skill level of players in games such as chess, Go, and other two-player games. The system was developed by Hungarian chess grandmaster Arpad Elo in the 1950s. The Elo rating system is widely used in many sports and video games to determine the relative skill levels of players.

The Elo rating is a numerical value that represents a player's skill level. A player's rating is updated after each game based on the outcome of the match and the ratings of the opponents. The formula used to calculate the new rating is based on the difference in ratings between the two players and the result of the game. The more a player's rating changes, the more significant the impact of the game result.

The Elo rating system is designed to be a self-correcting system. As players' skill levels change over time, their ratings will adjust accordingly. This means that a player's rating isn't a fixed value and can change with each game played.

Real-World Applications

The Elo rating system has many real-world applications beyond just chess and other games. In the business world, the Elo rating system is used to rank companies based on their financial performance. In the entertainment industry, the Elo rating system is used to rank movies and TV shows based on their popularity and ratings.

In sports, the Elo rating system is used to rank teams and players based on their performance. For example, the Elo rating system is used to rank NFL teams based on their performance in the regular season. The system is also used to rank individual players based on their performance in games and tournaments.

Common Mistakes

One common mistake when using the Elo rating system is assuming that a player's rating is a fixed value. As mentioned earlier, a player's rating isn't a fixed value and can change with each game played. that a player's rating is a reflection of their current skill level and can change over time.

Another common mistake is assuming that a player's rating is a measure of their overall ability. While the Elo rating system is a useful tool for comparing players, it isn't a measure of a player's overall ability. A player's rating is a reflection of their performance in a specific game or set of games and may not accurately reflect their overall ability.

Examples

Let's consider an example of how the Elo rating system works. Suppose two players, Player A and Player B, are playing a game. Player A has a rating of 1500 and Player B has a rating of 1400. The difference in ratings between the two players is 100 points. If Player A wins the game, Player A's rating will increase and Player B's rating will decrease. The amount by which the ratings change will depend on the outcome of the game and the ratings of the players.

Now, let's consider a counterexample. Suppose two players, Player A and Player B, are playing a game. Player A has a rating of 1500 and Player B has a rating of 1600. The difference in ratings between the two players is -100 points. If Player A wins the game, Player A's rating will decrease and Player B's rating will increase. The amount by which the ratings change will depend on the outcome of the game and the ratings of the players.

What happens if Player A and Player B have the same rating? If Player A wins the game, Player A's rating will increase and Player B's rating will decrease. The amount by which the ratings change will depend on the outcome of the game and the ratings of the players.

Frequently Asked Questions

A1: The Elo rating system is a numerical value that represents a player's skill level in games such as chess, Go, and other two-player games. The system was developed by Hungarian chess grandmaster Arpad Elo in the 1950s.
A2: The Elo rating is updated after each game based on the outcome of the match and the ratings of the opponents. The formula used to calculate the new rating is based on the difference in ratings between the two players and the result of the game.
A3: Yes, a player's rating can be negative. The Elo rating system allows for negative ratings, which can be used to indicate that a player has performed below average in a particular game or set of games.
A4: Yes, a player's rating can be higher than 3000. The Elo rating system allows for ratings higher than 3000, which can be used to indicate that a player has performed exceptionally well in a particular game or set of games.
A5: The Elo rating system is used in many games, but it isn't used in all games. The system is most commonly used in games that have a strong competitive element and a large player base, such as chess, Go, and other two-player games. The system isn't used in games that don't have a strong competitive element, such as video games and board games.